Not only did John come up with a unique theme for an arcade cabinet, but he also went the extra mile literally "sculpting" custom pieces for his build.
In a move some might say more foolish than bold, RetroBlast frontman Kevin Steele is handing over the keys to the RetroBlast.com website to a bunch of slack-jawed ...
Every few months or so we see another story talking about Duke Nukem Forever, perhaps the best known and most anticipated piece of vapor ware ever to make it's way through internet lore and NOT die.
This time, the gang over at QJ.net has heard from someone who supposedly has seen it with his own eyes.
"Steve Gibson of the said site has proclaimed that he has seen it with his very own eyes, along with Maarten. He claims that he has witnessed for himself 'several different DNF gameplay scenarios, mechanics, and environments being demonstrated.'"
Believe it or not? I don't know at this point. All I can say is this is sure to be one of the biggest let downs of all time at the rate it's going. So much hype and so little substance has to be bad for a game.
"It's not "legit" in that its licensed by Nintendo or anything, but since most of Nintendo's patents relating to the NES lapsed between 2003-2005, it is guaranteed to be lawsuit-free. This is the FC Mobile, a handheld gaming system selling for $40 which plays real NES carts. Like, the ones you have in that dusty box under your old bed at your parent's house. No modding, no dodgy imports (console excepted), no hassle. Oh, except it runs on AA batteries. Guess that's a slight hassle."
Awesome idea, but um, as far as "portable" goes, I'd really have to be jonesin' to play some classic Nintendo with the original cartridges to carry around a pile of them.
Today we're continuing Jeff Rothe's great series about reproduction artwork and the challenges that lie in front of anyone trying to reproduce the artwork:
"For all of the great arcade websites that exist for collectors to interact and collaborate, I have not come across many articles that I would consider a “primer” series stepping a potential future collector through the process of having arcade artwork reproduced. There are a lot of small nuances and skills that go into a run of reproduction artwork and we are going to try to cover all of the main points in this series."
Jeff Rothe is at it again. Jeff has been very busy lately posting all kinds of informational goodies on his blog.
This week he's introducing a new series called Screen to Screen: Printing Reproduction Arcade Artwork.
Jeff had this to say: "I have written two more lengthy article that I am very proud of, and feel like are two cornerstone pieces to a series...They are kind of the primers to this arcade series, and I feel like even more so, they have wide spread appeal."
We're very impressed with Jeff's work. He's been putting together some great information for both newbs and veterans of this hobby. Be sure to take the time to read through his articles. I guarantee you'll learn something you didn't know.
So as I was perusing my latest issue of Men's Health magazine this weekend I happened across a tiny little blurb on one of the pages about how to beat, or at least better your odds at, the claw machine.
Essentially, quit aiming for the head or lesser extremities of the stuffed good ness that you're going after and go for the gut. They've even included a video for your viewing pleasure. Just click on the picture at right to be taken to the video.
They're comment: "Nothing impresses women and children like snagging a stuffed animal." cracks me up. Yeah I know when I was single I hung out at the claw machine just to pick up hot chicks and show them my claw grabbing prowess.
"Remember the classic Sonic the Hedgehog 2 game? Ever wonder what it would be like to play the game in hi-def? If you're a homebrew developer, you might want to take a look at this new project led by Quickman.
Several homebrew developers have gotten together to see if they can make a remastered version of Sonic the Hedgehog 2 in high definition graphics. Currently, they've already been able to create a number of sprites (click on the image above to view some of them)."
I'll be the first to admit, I suck at combo moves. I never could get the really cool super duper black ops secret moves straight to come up with the awesome fatality kills in Mortal Kombat. Instead, 99% of the time, I settled for just an uppercut and I was done with it. This video though, shows pretty much all of the custom fatality moves. Not sure if you want to watch it on a full stomach or not.
The New York Times has a great article about Stern Pinball that sheds some light on the current state of the game...
“There are a lot of things I look at and scratch my head,” said Tim Arnold, who ran an arcade during a heyday of pinball in the 1970s and recently opened The Pinball Hall of Fame, a nonprofit museum in a Las Vegas strip mall. “Why are people playing games on their cellphones while they write e-mail? I don’t get it.”
“The thing that’s killing pinball,” Mr. Arnold added, “is not that people don’t like it. It’s that there’s nowhere to play it.”
Read the whole article here (and yes, they do compare the Stern factory to Willy Wonka's Chocolate factory). Thanks to Michael Ogrinz for pointing this article out.
Now hears something you don't see everyday. As part of Nintendos Mario Kart promotion, they had Mario standing on a NYC street corner hailing cabs for tourists. I wonder if he had any better luck than the rest of us.
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