Courtesy of GameRoom Magazine and just in-time for your Christmas wish-list, here is the Dragon's Lair HD-DVD review from the current (December) issue of GameRoom...
"Dragon's Lair: the fantasy adventure where you become a valiant knight on a quest to rescue the fair princess from the clutches of an evil dragon."
That might sound like the intro to a lame Saturday morning cartoon, but for many arcade kids out there the arrival of Dragon's Lair (and its lame intro voice-over) is a landmark memory. Seemingly out of nowhere, a game of a completely higher caliber landed at their local gaming haven and despite costing 50c per game players unloaded their pocket-money. Dragon's Lair took arcades by storm; it was so successful that I've heard tales of arcade operators installing additional monitors above the cabinet, so the crowds waiting for their chance to play could watch in awe. Looking back and comparing Dragon's Lair to its contemporaries, it is still hard to believe that this game was in arcades back in 1983.
From the hallowed halls of Gameroom Magazine's Digital Archive comes Aaron Kamrowski's review of the Ultimarc SpinTrak.
If you're on the fence about this spinner and are looking for more info, Aaron brings you the real deal on the pro's and con's of this little number.
Sit back, relax, and have a read.
You might discover something new.
Francis Wood a.k.a. Franco to you BYOAC users has come up with a little how-to on taking your joysticks and modifying them for custom LED balltops.
Check out the article as Francis does a quick how-to on taking a pair of Sanwa sticks and modifying the shafts to allow for an LED light to be implanted.
Nice job Franco!
Retroblast! Contributor Bryan "VonBlade" Waters has sent us a mini-review of his recently purchased customized tankstick:
Arcade controls for the home is always a minefield for those of us attempting to dip our toes in the water for the first time. The internet is awash with sites dedicated to building your own or modifying old cabinets and a multitude of opinions about how to do it and what is "best".
A great game based on a licensed franchise comes out so rarely that when it does happen it can be easily overlooked or misunderstood. Snoopy vs. the Red Baron does so many things right but will never get the attention it deserves because only a small niche of the market will give it a chance.
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