cat_articles.png Feature Articles by RetroBlast! Editorial Staff and Guest Writers
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Feature Articles by RetroBlast! Editorial Staff and Guest Writers
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DIY LED Joysticks by Francis Wood, 2007/11/27
Metroid Mother Brain Super Console by John Keeler, 2007/10/31

IntroPicThe following Build Article has been put together with permission from John Keeler, aka SodaPopinski from the ArcadeControls Forums.

We felt that John's work was so unique and compelling that it deserved being preserved within the halls of RetroBlast!

Not only did John come up with a unique theme for an arcade cabinet, but he also went the extra mile literally "sculpting" custom pieces for his build.  

Be sure to visit his BYOAC thread to discuss further. 


RetroBlast! Review: Pac-Man Jam 25th Anniversary by Jonathan Imberi, 2007/02/01
RetroBlast! Build Your Own Game Show Buzzers by Nick Vazzana, 2006/12/01
RetroBlast! Visit to the All Candy Expo by James Hills, 2006/12/01

Modding the "Target" Midway Cabinet by Lane C. with intro by James McGovern, 2006/11/30
Let's Go Retro Mobile! by Mitch Gerson, 2006/11/01
An Interview with Alexis Bousiges of Arcade-History.com by Jonathan Imberi, 2006/10/01

RetroBlast! Article: Otronicon 2006 by James McGovern, 2006/10/01
AMOA International Expo Las Vegas, NV - 2006 by Robert Welkner, 2006/09/06
RetroBlast! Interview - 8-Bit Artist Chris Olian by Michelle Forshner, 2006/08/07
RetroBlast! - Why Play the Classics? by Jonathan Imberi, 2006/08/01

RetroBlast! - Why Play the Classics? by Jonathan Imberi, 2006/08/01

RetroBlast! Reviews: What's a SuperGun?...and Why You May Need One by Mitch Gerson, 2006/05/01

International Billiard and Home Recreation Expo 2006 by James Hills, 2006/04/01
How To Make Your Own "Hillbilly" Spinner by Ian McCarthy, 2006/04/01
Tips and Tricks: Making Joystick Mounting Plates by James McGovern, 2006/04/01
ASI Show in 60 Seconds! by James Hills, 2006/03/01

 

ASI Amusement Showcase International Show in Chicago, Il

Back from a whirlwind tour of the recent ASI coin-op amusement show in Chicago, James Hills brings a quick summary of the show, including industry observations and a sneak peak at some of the new games that you will be seeing at local bars, FECs and arcades in the near future!

 

ASI in 60 Seconds!

Best New Game

It's a Tie!

World Poker Tour would not have received this award if you asked me in the first 10 min of playing. However, after spending time with it, the game really grabbed me and I am sure it will others as well. The key is to just give it some time, it is not a poker game, it is just a damned fun pinball game!

Time Crisis 4 was certainly one of the most anticipated games of the show and it did not disappoint. Of the hundreds of games at the show, this row of machines at the Namco booth was certainly the most popular.

 

 

Best Presentation

(Booth, Games etc.)

Sega was one of the few booths that had a wide selection of "new" games that were fun to play. From Virtua Tennis to Metal Slug 6 even a card trading game for kids called Dinosaur King (http://www.segaarcade.com/dinosaurking/whatis/).

This was one booth that showed coin-op video games aren't dead yet! Despite the fun I had here though, it has to be said that most of their games were sequels (Virtua Tennis) or re-releases (Metal Slug 6)

 

 

Most Copied

Trackballs were EVERYWHERE!

Did someone discover that people enjoyed playing Golden Tee and decide that was the future? Everyone jumped on this trend, from the mighty Namco's Rockin' Bowl O Rama! (great cabinet, LOUSY game), to tiny TLC Industries' pool simulator PowerShot Pool and their universal multigame cabinet featuring a universal control panel with a joystick, four buttons and a trackball.

Even Merit, a company that normally prospers from small, sleek games decided to put together a full sized upright multigame they call "Boardwalk."

Boardwalk featured 4 games, Mini Golf, Skee Ball, Hoops, and Strike (bowling). Unfortunately, its games all disappointed me. The physics just didn't seem right, the graphics didn't wow and generally, players should be BETTER with a video simulation than with the real thing. Unfortunately this just wasn't the case with this game.

 

 

Spent the Most Time Playing

World Poker Tour was by far my personal favorite game at the show. Initially though, I felt confused and stopped playing after only one try.

I am not a poker player, so my first experience with it was spent looking at the LEDs on the playfield (?) and pausing if I lost a ball to figure out exactly what was going on with my [poker] hand. So, I stepped back, walked away and bitched and cursed about the game. I wanted this to be so much fun; instead I was very disappointed . but not beaten!

After lunch, I found a machine in a section away from Stern's main booth - was part of a charity raffle or something. I decided to really get to know the game . Stern couldn't have created a flop with one of the hottest properties on earth. He didn't!

The problem that I had with the game was that I forgot I was playing pinball and not poker! Once I decided to just keep the ball in play as long as I could and hit as many targets as possible I started to have a blast. Eventually, I started picking up what the various targets were and how to get a good hand. Then slowly I figured out how to win, so I could advance from one city to the next - ultimately becoming the World Poker Tour champion.

This game is one that will be a huge hit for both locations and homes. Anyone who likes poker or pinball is sure to have a blast when they play it!

 

 

ASI Amusement Showcase International

Back to the Articles

 

 


RetroBlast! - The World According to Zakk! by Zakk, 2006/03/01
RetroBlast! Interview - MAME Dev Aaron Giles by Bob Seidel, 2006/02/06
25" Hanatrex Polo Monitor to 8Liners Chassis Conversion by by Nick Vazzana (aka M3talhead), 2006/02/05
RetroBlast! Interview with 'Mr. Resistor' Derrick Renaud by Bob Seidel, 2006/02/01

RetroBlast! - MAME Monitor Tweaks by Alan Kamrowski II, 2006/02/01

RetroBlast! - MAME Monitor Tweaks by Alan Kamrowski II, 2006/02/01

RetroBlast! - The History of Starcade by Jim and Mavis Caruso, 2006/01/01

Philly Classics 2005 by Mitch Gerson, 2005/11/01

RetroBlast! Interview with Arcade Flyer Archive by Jonathan Imberi, 2005/11/01

RetroBlast! Article: Pachislo Paradise! (Part 1) by Mitch Gerson, 2005/09/01

RetroBlast! Article: Pachislo Paradise! (Part 2) by Mitch Gerson, 2005/09/01

RetroBlast! Preview: The Phoenix, by Ben Heckendorn by Mitch Gerson, 2005/07/01

MAMEDev Interview: Reip by Bob Seidel, 2005/07/01

RetroBlast! Article: The Birth of RetroBlast! by Kevin Steele, 2005/06/01

RetroBlast! Interview with Frank Leibly of StarROMs by Kevin Steele, 2005/06/01

RetroBlast! Interview: R. Belmont by Bob Seidel, 2005/05/01

RetroBlast! Interview: Haze by Bob Seidel, 2005/05/01

RetroBlast! Thermoplastic Comparison by Will Yen, 2005/05/01

RetroBlast! Interview: smf by Bob Seidel, 2005/05/01

Simplifying the Interface: Coin Door "Coin-Up" Buttons by Michael P. Conway, 2005/04/23
RetroBlast! Guest Editorial: Controlling the Classics! by Reprint from Stinger Report, 2005/04/15

RetroBlast! Tips and Tricks: Restoring Coin Doors by Nick Vazzana, 2005/04/13
RetroBlast! - Arcade Monitors Setup Guide by Kevin Steele, 2005/04/01

RetroBlast! Perspective: Kevin's Favorites by Kevin Steele, 2005/03/01

RetroBlast! "Be an Honorary Starcader" DVD Giveaway by James McGovern, 2005/02/13
jm Production Company (the creators of the Starcade gameshow) have generously donated ten Starcade DVDs for RetroBlast to give away, complete with certificates signed by the Starcade production team!

RetroBlast! Article: Converting to Token Operation by Kevin Steele, 2005/01/01

Interview with James Hills of TLC Industries, Inc. by Kevin Steele, 2004/10/01

RetroBlast! Doctor Who "MADLights" Pinball Mod by Kevin Steele, 2004/06/01

Retrogaming and TV Commercials by Kevin Steele, 2004/05/01

Wiring Up Arcade Cabinet Speakers by Kevin Steele, 2004/05/01

RetroBlast! The MAMEframe II Construction Diary by Kevin Steele, 2004/01/05
RetroBlast! The MAMEframe Arcade Machine by Kevin Steele, 2004/01/01

 
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