Kevin Steele, Thursday, 01 January 2004
Wiring Up Your MAME Cabinet's
Coin Door Lights
by Kevin Steele
January, 2004
Introduction
Okay, wiring up your coin doors is not really necessary
on a MAME arcade cabinet. You don't have to insert coins to
play a game, and therefore don't need to know where to insert said coins.
Still, it does add to that "arcade
feeling," and
what arcade fan doesn't love lots of little lights, blinking or otherwise?
A lit coin door is that "finishing
touch" that makes a MAME cab look just that little bit more authentic.
So, the next question is how to do it — how do
you wire up a coin door? Can you run the lights off your PC? What
type of bulb do you need?
Getting Started
This article covers the process of wiring up the "reject
button lamps" in a standard Happ Controls coin door (the type that is included
with the SlikStik
Arcade Machine). Other
coin doors may use different sockets and lamps, but the basics are the
same.
To begin this project, I first needed to figure
out what hardware was already in the coin door:

The Stock Happs Coin Door
Basically, there were
two "wedge" type clip-on
lamp sockets, each with a 161-type bulb. Some quick online research yielded
(at the "lamps,
lamps, lamps" page, a good resource for information on arcade machine
lamps) yielded the information I needed: the #161 lamp is a 14-volt lamp,
and uses a "T3-¼" wedge
socket.

#161 Lamp and T3-1/4 Wedge Socket
14 volts is not a perfect match for the 12V available
in your PC's power supply, but it's close enough, and running the lamp
slightly undervolted won't hurt it (as opposed to overvolting!), although
it will be slightly dimmer.
So, the good news was that I had discovered that I could
use the lamps that had been included with the coin door — however,
I wanted to use LED lamps instead of incandescent lamps - with
a rated life of about 50 years, you won't ever need to replace an LED lamp,
while the #161 lamp is rated for only about 3,000 hours.
Some
more Googling (don't you love how it's now a verb? ;-) and I found some
12V automotive-LED lamps that fit in a T3-¼ wedge socket, at
superbrightleds.com.
I ordered a variety of colors and sizes (they have 1, 4, or 6-led lamps)
to test things out.

Top: #161 Lamp and T 3-1/4 Socket
Bottom (L-R): 4-LED White, 4-LED Ultraviolet, Single LED White, Single
LED Red Lamps
Hooking It All Up
Before I could try out my new LED lamps, of course, I
had to wire up the sockets and rig up some way to power them. Since the
LED lamps were 12V, I could directly power them from the PC
power supply, which greatly simplified things.
PC power supplies have a standardized "Molex" power
connector. There are four wires in the connector: one red (+5V), one
yellow (+12V), and two black (Ground). All I needed to do was to wire
up a connector to tap into the 12V line and one of the ground wires.

PC Power Supply Molex Connector Pinout
I've got several large boxes of old computer parts in
my shop, so I went "box shopping" and
came up with an ideal solution: an old PC 80mm fan, already rigged up with
a Molex passthrough connector. The fan is 12V, so I already had the wiring
I needed, and all I had to do was cut off the wires from the fan, and connect
the wires on the other end to my lamp sockets.
If you don't have the fortune to have an old fan with
a molex connector just lying around, you can still buy a molex connector
at your local Radio Shack and wire it up. I'm just a fan of "scavenging,"
and when you've got as many old parts lying around as I do, it pays to
dig around first! ;-)

The Sacrificial PC Fan and Closeup of the Molex Connector
I spliced in a 4 foot section of wire to extend the connector (so I could
route the power cable inside the PC through an open slot in the back of
the computer), and wired up the sockets in parallel, so that if one bulb
went it wouldn't cut off power to the other bulb.

Lamps Wired in Parallel
Testing
Once everything was wired up, it was a cinch to install
the completed cable into the arcade cabinet. I had already pulled one
of the power cables out the back of the computer through an open slot cover,
and was using it to power the LEDs that light the trackball on my control
panel. I simply unplugged the trackball light, plugged in the new coin
door cable, and then plugged the trackball light into the passthrough connector
on the coin door cable.
Next, I plugged in two of the white LEDs into the coin
door lamp sockets. Unlike incandescent lamps, LED lamps have to be correctly
oriented (+/-) or they will not work. Luckily, the only thing that will
happen if you reverse an LED lamp is that it won't light - since it's
basically a diode (the "D" in
LED), it blocks current from flowing in the wrong direction, like all
diodes do. Turn the LED lamp around in the socket, and it will light.
The final step was to guide the cable through the cabinet
to the coin door, and snap the sockets onto the coin door. Simple. The
only thing left was to decide which LED or lamp I thought looked the best.

The Finished Coin Lamp Cable, Installed
The Final Product
I purchased several different LED lamps to try out: A
single LED white lamp, 4-LED white lamp, single LED red lamp, and 4-LED
ultraviolet lamp. (See the SuperBrightLEDs
Review for full details on all the
different LED lamps.)
In the end I decided to just use the original #161 lamps,
as they had a warm yellow glow and just the right amount of brightness.
I may switch back to 4-LED white or 4-LED red lamps in the future, however,
once the #161 lamps burn out.

The Glow That Lured A Million Teenagers...
Adding coin door lights is a simple project that
does add some "zing" to
your arcade cabinet. Like many PC "case mods," lights on a MAME coin door
really serve no purpose other than to look cool. Sometimes, though, that's
enough.
SuperBright LEDs/Coin Door Wiring Video
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